GAMES

MOONLIGHT PULSE is an indie video game set inside a the body of a giant space turtle.
I wrote all the narrative text in this game.

THE HARROWING is a proof-of-concept for a very normal cooperative card game.
I led this game’s design and development while directing its team of artists.

LUMINOUS is a short indie video game about perfectionism and anxiety.
I created Luminous as a solo project while teaching myself to code in Unity.
OTHER WRITING

At COMMANDER’S HERALD, I wrote special-interest articles about Magic: the Gathering.
INTERACTIVE storytelling
Are these professionally relevant? You decide!
Professional Dungeon Mastery: Custom adventures and individualized stories in Dungeons & Dragons, Lancer, and other tabletop roleplay systems. If I can wrangle six middle-schoolers with magic powers, I can handle anything.
Fortune Telling: Ethical, spiritually agnostic street performance.
Ask me about…
My excellent (non-historically-accurate) pirate accent.
My Magic: the Gathering decks.