Kieran Sheldon

Everything is a story

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GAMES

MOONLIGHT PULSE is an indie video game set inside a the body of a giant space turtle.

I wrote all the narrative text in this game.

THE HARROWING is a proof-of-concept for a very normal cooperative card game.

I led this game’s design and development while directing its team of artists.

LUMINOUS is a short indie video game about perfectionism and anxiety.

I created Luminous as a solo project while teaching myself to code in Unity.

OTHER WRITING

At COMMANDER’S HERALD, I wrote special-interest articles about Magic: the Gathering.

INTERACTIVE storytelling

Are these professionally relevant? You decide!

Professional Dungeon Mastery: Custom adventures and individualized stories in Dungeons & Dragons, Lancer, and other tabletop roleplay systems. If I can wrangle six middle-schoolers with magic powers, I can handle anything.

Fortune Telling: Ethical, spiritually agnostic street performance.

Ask me about…

My excellent (non-historically-accurate) pirate accent.

My Magic: the Gathering decks.